Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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She-Hulk/ Justice | 0 | 0 | 0 | 1.0 |
wildinferno · 20
tried this deck out solo. was able to beat all 3 villains.
I took out all Heroic Intuition because I would probably never Thwart with her. I took out all Great Responsibility because this seem more like a card for multiplayer. only one Interrogation Room because it's a max of 1 per player(this card is great against Ultron).
So now i had to make up for being short with basic cards. 3 First Aid more for the Mental resource to help with Superhuman Law Division. A couple of Emergency to help with threat since I feel like She-Hulk needs to flip every time to maximize her abilities.
Big thing for me is to try and get lots of support cards out to give you the easy boost.
2 comments |
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Nov 10, 2019 |
Nov 10, 2019
I took out all Heroic Intuition because I would probably never Thwart with her. I took out all Great Responsibility because this seem more like a card for multiplayer. only one Interrogation Room because it's a max of 1 per player. So now i had to make up for being short with basic cards. 3 First Aids more for the Mental resource to help with Superhuman Law Division. A couple of emergencies to help with threat since I feel like She-Hulk needs to flip every time to maximize her abilities. Big thing for me is to try and get lots of support cards out to give you the easy boost. well those are all of my notes and what went to my thinking for this deck. I'll copy and paste this in the description for others to understand the deck. |
I think that this is a pretty solid solo variant of Jennifer with the Justice aspect. I'll likely use this exact build for my own construction of her going forward to try her out; thanks. It's better thought out than some of the other more popular variants of her on here.