Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Wickedpedia · 246
Hello!
I have not had the chance to try this deck out but based on building out and mathing out I can see some tremendous potential. I at most play this at 2 players, which I will be trying soon paired with a justice cable to help handle threat. With 1 firepower played with aggressive energy , you can get up to 40+ damage. With all the right cards, all 3 pulse grenades and doing well with those abilities, you can even push it to 60 damage with just 2 firepowers played. Sharpshooter and Firepower are insane in here. even with just sharpshooter boosting a firepower with dominos pistols and 1 pulse grenade, you could get 18 damage out of it, not including throwing the pulse grenades afterwards. If this deck doesnt manage to pull off the big 60, you will still have sustainable large amounts of damage output, and with dominos abilities and assault training, you can keep recurring those firepowers. The Priority for upgrades to be in play are as followed: Sharpshooter>Dominos Pistols>1 Pulse grenade>Honed Technique>2Pulse grenades... Assault training and the painted lady for recursion. I am publishing this for others to try it out, preferably at higher player counts, where the villain has the health to be able to recieve all the damage.
Good to see another deck from you again!