Cost: 1.

Jouez cette carte uniquement si votre identité a le trait MUTANT.

Action d'alter ego : inclinez l'Arme X et subissez 1 dégât → défaussez des cartes de votre deck jusqu'à ce que vous défaussez une carte spécifique à l'identité, puis ajoutez-la à votre main.

Wolverine #22.
Arme X

Ironically enough, I don't think this card is that great on Wolverine. His kit really encourages you to spend as much time in Hero form as possible and he already has a decent amount of card draw, especially with Berserker Frenzy out.

Of the X-Men we've had so far, I think this card works best for Colossus, as it essentially gives you two copies of Piotr's Studio. If you're flipping to AE you're probably out of tough cards anyway so the one damage doesn't matter much. And Colossus REALLY wants to see his identity cards as often as possible to keep those Tough cards coming and to keep the villain locked down.

Tzeentch144 · 21
Good idea, I will try this on Colossus and see how it works. — Clintparker13 · 121
It's still +1 card drawn (in addition to the +1 for being in Alter-Ego). I think Wolverine would be fine losing out on his heal 2 for the turn to draw an additional card (or 2) most of the time. — Erathis · 16

Great economy for a card that acts as a re-usable way to thin your deck and fill your discard with targets for the likes of X-Men Instruction or Make the Call.

Notably this is a great addition to a Gambit deck, with plenty of hits that are fantastic even if staying in Alter-Ego - Molecular Acceleration, Creole Charmer and Rogue.

BigGriz · 2