Bloodgem

the only usage of this card that we found was on Adam Warlock - at some point after few turns when he is fully built he can burn through deck very rapidly and heal himself with Soul World to full. other mystics unfortunately cannot handle the HP burn that it generates, 2 per turn is too many.

Viravandrel · 20
Bambino

Excellent card that's a staple for archetype in minion killing. Effective plus 9 damage and 3 overkills in 3 turns for 4ER. You can added also to the ally. In standard difficulity this is no brainer for scenarios minon-heavy, but also you can attack a villain.

Of course the worst thing is the limitation to the S.H.I.E.L.D character and generally sometimes tempo of card will be too slow.

Rating (A-C) B+ very good, but not useful for every matchup. In expert maybe a little too slow

nosiak · 291
Strategy Session

Dead weight in late game in exchange for a good early with tutoring and threat removal of player side schemes.

Heroes with non-victory side schemes (or that can return, like cable's Technovirus Purge via Technovirus Resurgence) can still get some benefit of this card in late game.

matchet · 564
"Bring It!"

> Be Venom/Flash Thomsom.

> be hit by Shadow of the Past, get 3x Enraged Symbiote in your board.

> look at that "Bring It!" in your hand. Smile.


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matchet · 564
Serve and Protect

"Hero Interrupt" kills this card in single-player, since you won't be able to play it when the villain schemes 'normally' as you'll be in Alter Ego - it's only relevant if the villain draws an Advance, and you're probably not going to hold back a Protection card and two untapped characters on the off-chance of that happening. At best, you could use it to negate the automatic villain-phase threat, exhausting your hero, and then pseudo-block the villain's attack by tanking with the Toughness card on your identity. Note that you can't block with the ally you exhausted and gave a toughness card to because, well, they're exhausted.

(Which is annoying, as it would be a decent effect if it were just an "Interrupt")

Much more useful in multiplayer, where you're using it to negate the villain's scheming when one of your team-mates is flipped down, but it's a bit expensive at two cost and two exhausts.

Letterdenma · 305