Aunt May

The second best healing card in the game behind Queen Ramonda. Spider-Man likes to flip down to use Scientist, but you’ll want to make sure to have good ways to thwart when deck-building. Being able to use this card twice when flipping down naturally is awesome, you can usually heal to full when flipping down without having to recover.

Rating: S

tunic · 990
Enhanced Spider-Sense

A fantastic treachery cancel for 2 ER. Hanging in hero form and scared of Assault or a big attack from a villain? This card can help you and cancel a lot of nasty villain abilities. It is a bit awkward to know when to keep this card and when not too, but Spider-Man’s excellent economy really can justify keeping it in your hand. The art is very cool, Spider-Man’s spidey sense is preparing him to negate whatever the next villain is throwing his way. This card is super thematic.

Rating: A

tunic · 990
Finesse

If Energy Shield is already in play could this be spent to trigger its damage reductions? This card doesn't say it's to 'play' an aspect card so maybe there is some wiggle room. And now some filler text to make 200 characters.

feendish · 7
You could but you can’t do it in the villain turn, I think. — tunic · 990
Warp Reality

Okay, so this is another incredible card for Wanda's kit. No question. Just straight up canceling a card play is incredibly powerful.

It does feel like it's making up for how Wanda plays though. It's not an additional bonus. It's just helping you mitigate a downside built into her kit. She moves through her deck incredibly fast. When she empties her deck, you're dealt an encounter card. Then you draw this and get to negate an encounter card. You're not really coming ahead. You're just negating the card you keep dealing yourself.

I think that might be what I appreciate the most about this card though. The designers realized at some point in development that she moves through her deck incredibly fast, dealing herself more encounter cards, and she needed a way to deal with that. So they added this to let her negate one encounter card per pass of her deck.

Edit: Removed the part about Deft Focus. I forgot you can't use Deft Focus during the villain turn.

Just wanted to point out it doesn't work with Deft Focus. Also card draw is enough of it's own reward if you're going through your deck that fast. This card is just great — Stretch22 · 2330
Chaos Magic

Some characters have double resources in their kit. Some have triple resources.

I appreciate Scarlet Witch as having the first and currently only INFINITE RESOURCE.

I genuinely think this might be the single most powerful event in the game based on pure value. If there's a better one, I'd challenge you to find it.

The only downside is that you only have one and there aren't a lot of ways to recur it. Although Cameo'd Wiccan has become a fan favorite. And if you're playing Wanda in Justice, I would consider Generation X an auto-include.

Even with it being a one-of, you can usually get to play it several times without recursion because Wanda just moves through her deck that fast.

There is the one blue mystic card from Adam Warlock that is also infinite resources towards allies. — tunic · 990