For every other card, you have to pick a resource type for your wild resource to "act as". Does that work here, too? Does a wild have to fill the "Wild" category, or can one wild be "wild" and another be "Physical", for instance?
Question about this card:
If I take control of a Minion, but later in the game an attachment, like "Lost" Child, takes control of Karma. Do I lose control of the minion because she gets blanked, or that effect already triggered and that minion remains under my control?
I believe it´s correct the first outcome, but my frinds made me doubt about it.
Does this card protect Colossus from piercing attacks? I mean, piercing discards all your tough status when the attack begins. Can I use this in response to that to regain one of the toughs before the attack resolves?
RULES QUESTION: Does Retaliate work with this card?
Thanks, it is for a new Captain America deck I am brewing.
I am not stalling for characters. blah blah blah blah blah blah blah blah blah blah blah blah
This cards is pretty strong.
The only real target cards I can think of for Plot Convenience would be: a) Mulligan - store a couple of those for opportune flip and draws or b) resource cards - specifically if you're needing to squirrel away specific resource types for power plays. The downside is the cost of two to have merely a placeholder of cards that you'll still need to pay for later (except for resource cards).