Snow Clone

One of my favorite identity specific allies in the game! Can seriously improve damage per turn for Iceman as he is putting a Frostbite on an enemy almost every turn, so you can use 3 ER for a consistent two damage. An important thing to note is that even though upgrades cannot be attached, Boot Camp can work to improve Snow Clone's damage output. The art is chillingly awesome, showing a cool snow-but-ice-man. The flavor text is also a good pun too.

Rating: A

Here is a deck that will help utilize this ally's amazing potential.

marvelcdb.com

tunic · 1002
Sneak Attack

Cool trick that I recently learned:

Some heroes for you to consider

matchet · 377
Aunt May

The second best healing card in the game behind Queen Ramonda. Spider-Man likes to flip down to use Scientist, but you’ll want to make sure to have good ways to thwart when deck-building. Being able to use this card twice when flipping down naturally is awesome, you can usually heal to full when flipping down without having to recover.

Rating: S

tunic · 1002
Enhanced Spider-Sense

A fantastic treachery cancel for 2 ER. Hanging in hero form and scared of Assault or a big attack from a villain? This card can help you and cancel a lot of nasty villain abilities. It is a bit awkward to know when to keep this card and when not too, but Spider-Man’s excellent economy really can justify keeping it in your hand. The art is very cool, Spider-Man’s spidey sense is preparing him to negate whatever the next villain is throwing his way. This card is super thematic.

Rating: A

tunic · 1002
Finesse

If Energy Shield is already in play could this be spent to trigger its damage reductions? This card doesn't say it's to 'play' an aspect card so maybe there is some wiggle room. And now some filler text to make 200 characters.

feendish · 7
You could but you can’t do it in the villain turn, I think. — tunic · 1002
Yes you can pay for energy shield's ability with this since finesse is a resource ability and energy shield is an aspect card — matchet · 377