I can see this being considered in a protection archangel deck (especially if that deck is packing symbiote suit). This essentially becomes trading 1 resource to cancel the acceleration icon on archangel.
I can see this being considered in a protection archangel deck (especially if that deck is packing symbiote suit). This essentially becomes trading 1 resource to cancel the acceleration icon on archangel.
Bread and butter for protection. One of many 1cost (2ER) defense events which are good. What's more Nerves of Steel generates a energy resource so it's a synergy and extra simple to remove threat. For solo this is rarely too much to remove 2 from main scheme (but even one is positive opeation for this cost).
Rating (A-C) A- not maximum grade, because without removing threat this is too small efect
In 2 handed games, it’s hard for me to imagine many justice decks I wouldn’t include this in unless it was strictly a Basic Thwart based hero. 6 threat in chunks of 2 (and 3 or 4 threat in 3 chunks if you’re using Operative Skill, Passion for Justice etc) , that clears a crisis and then can hit the main in the same event, using wilds from X Jet or Quincarrier to essentially guarantee the maximum output, this virtually always clears at least one and often multiple schemes. This is my GOAT 2 handed thwart event right now.
I am very excited to add this card to my 3-4 player Wasp thwarts everything deck. Giant Wasp can hit the trigger with 100% efficiently with her divided threat removal and having a stun on tap (possibly even most turns of the game once this in play and a group is seeing a lot of encounter cards each turn, plus PSS) will definitely help the table.
This card become very interesting with the new archetype « Righteous Purpose » in order to keep your allies at 1hp.
Combine with teamwork or unified strike you can keep your allies at 1hp for a long time !