Card draw simulator
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Flash Thompson the Tank Engine - Venom protection | 23 | 12 | 12 | 1.0 |
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None yet |
Cannonarm · 79
So did take a copy of this from bananacrapshoot, so most of the credit goes to him.
I removed subdue and added another desperate defense and shake it off, as well as swapping in more guardian allies.
I also removed energy barrier, and added hard to ignore. Armored vest adds a defense, desperate defense is an extra 2 and the guns could be used for that too.
Shake it off should be a 3 of IMO, since if you use your hero ability it can trigger it.
Finally I always like to have extra thwart removal, so 3 hard to ignore. Which are also punch resources, so you don't need to get all 3 out immediately, but when you defend you could also remove up to 3 threat which makes it feel better.