Ghost spider low upgrade multiple readies

Card draw simulator

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Lorgma · 19

Multiplayer protection gwen deck tested in 2 player with multiple partners to clear all of sinister motives on expert with sinister assault.

This is a variation of the common unflappable+vest+flow like water+static armor build, but much less upgrade focused. Gwen hates getting that many upgrades out so we only kept the two important upgrades: vest and unflappable.

The secondary goal of this kit is to have ways to ready on the hero turn, incentivizing defending for yourself and for your partner.

The third and final goal of this deck is to play the standard web of life and destiny+web warrior ally build.

Unflappable+web bracelet+vest gives 4 def every turn and nearly guaranteed 2 card draw with any protection event. Defiance guarantees unflappable hits, and expert defense is nearly a guarantee.

Feel free to defend for yourself and your partner when you have what doesnt kill me in hand for hero phase readying as to not waste your free ready with gwens hero ability. Power of protection helps this happen more often and also pays for the protection allys we love to get out for the standard web of life and destiny card draws. Having peter parker out is also a green light to double defend as you will have a free ready on the hero turn to turn back on gwens auto ready, plus has great synergy with web of life and destiny. Peter is the primary target for across the spiderverse.

Mulligan hard for unflappable and web bracelets, and protect for your team mate to out pace the villian. Use ticket to the multiverse as a resource until both web bracelets are up then it can be equipped, alternatively wait until mansion and helicarrier are out. Gwen is a decent off thwarter with phantom flip and decent minion clearer with ghost kick and spider uk.

Jocasta and brother voodoo help add consistency by adding more ways to get those crucial events when you need them.

night nurse is insurance against stun. stun shuts us down completely so avoid it at all costs

Possible subs: Counter punch good on low atk villians. Increases offence and decreases defense, but the fist resource is much appreciated to turn on what doesnt kill me more often.

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