Team Leader

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Lazytitan421 · 2291

The Idea behind this deck is to use Field Commander to maximize the alliance ability on Team Investigation and to get the most benefit the fastest out of take out the guards. The rest of the deck is pretty standard cyclops, some good X-Men from other aspects and cards that want to take advantage of flipping often.

If you didn't find this deck through The Winning Hand Podcast, come check us out! We talk about marvel champions, one card at a time. This weeks episode was team investigation, so if you want to hear us talk about that, you can find us pretty much everywhere, just search "Winning Hand" on your podcast app of choice and check us out.

2 comments

Aug 21, 2023 boomguy · 17565

Nice deck and great podcast!

May 05, 2026 eroush · 3253

Intriguing use of Field Commander. I'd be tempted to thrown in more player side schemes but that's probably gamer greed.