Card draw simulator
|"Jarnbjorn Forever!" - Black Panther / Aggression||154||139||26||1.0|
|You wouldn't like Black Panther when he is angry||0||0||0||1.0|
Novawyrm · 67
The large amounts of Physical resource helps keep Hulk in play and doing maximum damage. Drawing a mental aspect card would cause you to discard Hulk so I have removed as much mental aspect from the deck as possible. Unfortunately, this includes the Genius card but, Black Panther's Vibranium should makes it's loss less noticeable. All the other aspect cards left in the deck should be played as they are drawn because they upgrade your kit.
This build should be able to dish out a ton of damage. -Mean Swing can feed off any of Black Panther's weapon cards without removing the ability to use them in a Wakanda Forever!. -Jarnbjorn pumping up the attacks of both Uppercut and basic attacks augmented by Skilled Strike
-Really high odds of Hulk dealing extra damage every attack.
Black Panther will most likely need to heal frequently. However, the +2 Rec from Down Time should help get him back to the fight quickly. T'Challa use of The Golden City and Ancestral Knowledge make flexing down often for healing tempting.
I am going to team this build up with my Protection Powered by Spycraft build for Black Widow for my next game. I will update both builds after each play through. I am going to start with Rhino go through the core three villains.
This build was inspired by https://marvelcdb.com/decklist/view/633/jarnbjorn-forever-black-panther-aggression-1.0.
Build Questions: I am not sure if Jarnbjorn can be used to enhance Energy Daggers attacks cause the card says deal 1 damage and not attack for 1 damage. If it does count, Ultron and his drones wouldn't stand a chance against this build.