Card draw simulator
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None. Self-made deck here. |
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Toedogg · 133
This deck is a Voltron deck that capitalizes on Gunboat Diplomacy, and is able to dish out 13 THW and 14 ATK when fully built out. Here's how to do it!
Turn 1: You are looking for Hope Summers or Gambit to play on Turn 1. Hard Mulligan for either, or a Suit Up to tutor them out. If you play Gambit hope for a 3 boost card, but 2 or 1 is okay. If you are unlucky to get 0 boost pips, use him as a blocker to kill him off and then Make the Call for him later. Stay in AE into turn 2 using your ally to Thwart.
Turn 2: Search for the other ally with a Suit Up and play it. Keep these two allies in play for the rest of the game. Flip to Hero form and start Voltroning both allies with Ingenuity, Mission Training and Comms Implant. Hope needs Children of the Atom to be played to get Mission Training 9nnher, and Gambit needs Honorary Guardian played on him to use Comms Implant.
Once you have them all Voltroned up, Hope will have 5 THW and Gambit will have 4-6 THW.
When you play Gunboat Diplomacy, it will Thwart and Attack for 11. Combine this with Gamora's Finesse and Precision abilities and Gamora'a Sword, and that is 12THW and 13ATK for one resource.
When Gunboat is not available, feel free to use regular activations and heal the allies with Triage and First Aid.
Ways to tutor Gunboat:
1 - Putting Gunboat at the bottom if you Mulliganed I in the beginning with Conditioning Room.
2 - Playing Nebula
3 - Using Make the Call to tutor Nebula
Gunboat Gamora is really fun!