Ghost-Spider, GPT

Card draw simulator

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Derived from
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Idirian · 68

Since this deck is designed for multi-defense, Web-Warrior synergy, and event-based protection, your mulligan priorities will focus on:

  1. Setting up key upgrades/supports early for consistency.
  2. Ensuring you have a strong first-turn defense event to trigger Ghost-Spider’s ability.
  3. Getting access to resource generation to sustain event-heavy plays.

Priority Mulligan Cards (Must Keep if Drawn)

These cards will set up your engine or enable early strong plays:

• George Stacy – Stores your defense events for precise timing. Essential for long-term control.

• Web-Bracelet – Generates resources when using response events, fueling event-heavy turns.

• Unflappable – Provides consistent card draw when you defend without taking damage.

• Armored Vest – Boosts your DEF to 3 base, making early defense events even stronger.

• Nerves of Steel – Generates a free resource every turn for defense events.

Situational Mulligan Cards (Keep if Conditions Match)

These cards are strong but depend on the matchup or board state:

• Hard-Hitting Villains (Keep Defiance or Never Back Down)

• If the villain has high attack, Defiance cancels dangerous boost effects.

• Never Back Down can stun the villain, preventing future attacks.

• Threat-Control Needs (Keep Phantom Flip or Face the Past)

• If threat is an early problem, Phantom Flip clears 5 threat efficiently.

• Face the Past lets you tutor your best event for the situation.

• Allies (Keep Silk or Spider-Man [Miles Morales])

• Silk removes a Treachery (great vs. villains with nasty encounter cards).

• Miles Morales can stun or confuse, depending on the situation.

Cards to Mulligan Away (Unless Needed for a Specific Strategy)

• Expensive events like Across the Spider-Verse – You likely won’t play them early; cycle for setup cards instead.

• Second copy of Web-Bracelet – Having one is great, but two too early can slow you down.

• Extra copies of Preemptive Strike – One is useful, but multiple early can clog your hand without villain attacks.

• Ticket to the Multiverse – It’s great for mid-to-late game resets, but early, it’s a dead draw without setup.

Mulligan Process Example

  1. Keep: George Stacy, Web-Bracelet, Unflappable, Armored Vest, Nerves of Steel.

  2. Consider Keeping: A defense event (Defiance, Never Back Down) if facing early villain attacks.

  3. Mulligan Away: Duplicate copies, late-game cards (Across the Spider-Verse, Ticket to the Multiverse).

  4. Draw New Cards & Repeat to maximize your setup potential.

Turn 1 Ideal Setup:

• Get out George Stacy or Web-Bracelet.

• Play Unflappable or Armored Vest if possible.

• Hold a defense event to trigger Ghost-Spider’s ready ability.

Final Mulligan Summary:

✔ Prioritize setup cards (George Stacy, Web-Bracelet, Unflappable, Nerves of Steel).

✔ Keep a defense event to trigger Ghost-Spider’s ability early.

✔ Cycle out expensive/later-game cards (Across the Spider-Verse, Ticket to the Multiverse).

✔ Adjust based on the villain (stun/threat removal as needed).

With this strategy, you’ll have a smooth first turn, ready to defend multiple times per round and build into a dominant Web-Warrior defense engine.

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