Card draw simulator
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None. Self-made deck here. |
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None yet |
Beyonderator · 2
I believe Falcon may be best played right now as aerial. I'm still exploring other options but right now the easiest and most fluid is aerial I think.
Optional build is take out Captain Marvel and Flying Formation and put in Pixie and Strength in Diversity... not for Pixie's ability but for more diversity.
But the way the deck is now flying formation allows for key characters to ready to pump up the rest of the team
Ready Falcon Hero Falcon Ally Cloud 9 and/or Aero
These are the main ones you want to keep readying...
Cloud 9 and Aero will keep pumping up all your character either +1 thw or +1 atk
Strength in Numbers for a deck draw engine.
Flight Squadron for readying Cloud 9 or Aero after playing another aerial card. be sure to use their ability before okaying that aerial card to ready them from Flight Squadron to do it again.
Flight Squadron and Triskelion to have 5 allies out to fuel Strength in Numbers.
Always having an ally out and blocking will help
Since this is a heavy aerial deck... a lot of Falcon's Non-essential upgrades will only be used as resources, or to play simply to get into play to thin out your deck in the late game. In the Early game, they are simply resources. You'll make the decision as to which you need or not.
The following are used to fuel Falcon (ally) for Cloud 9 to fuel everyone else: Up, Up, and Away Vibranium Microweave Draw their Fire
Of course you have to play more conservative with allies and not allowing them to block as much when going against villains that take allies or when because they take allies like Sentinels.
At the beginning of the game sacrifice high cost allies like Captain Marvel, Spectrum, or unessential upgrades to go get Falcon's Flock.
When Falcon's Flock runs out... flip to alter ego and sacrifice something and also use Strength in numbers to get more cards to sacrifice something for Falcon's Flock. Don't forget to use Cloud9 or Aero where needed.
Soup Kitchen is essential for healing and lowering the cost of allies. Soup Kitchen is almost like a hybrid Avengers Tower/Down Time rolled into one. it cheapens an ally and heals for 2.
This looks good and I love the title! Did you consider Soaring Acrobatics? I know it's redundant with some of the other effects, but an extra +1 never hurts lol