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Card draw simulator

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Derived from
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Theberg123 · 1749

At a Glance

Player Counts: True Solo

Play style: Rush-Midrange Rush.

Strengths: Blazing Fast Setup. Good Thwart and Damage output. Plenty of control tools if you can't rush down.

Weaknesses: AE access needed for most seamless setup.

Count to 6

Play Suit-Up. You have 6 Traits.

Beat the Split

Sorry for the brief opener, we had to introduce the deck concept as quick as possible. This deck isn't too interesting. Outside of the opening, it's mostly leadership slop, but it is consistent and feels like the "obvious" way to do solo SiD. The framework might also be the best way to play Rush Leadership available right now. I'll elaborate more here.

Nick Fury is notable as a hero that starts with 3 Traits in hero form. When we play Suit-Up, we can grab Deathlock and Honorary Guardian. Spending our whole hand (including the HG), we play Deathlock, who equips the HG with his ability, and now we have 6 Traits on board. Congratulations, you are completely set-up! Your 3 copies of Strength in Diversity are now competing with premier hero events like Ghost Kick and Rapid Deployment, on top of just all the cool stuff a Nick Fury does.

With this Quick setup, and fantastic tempo from SiDs and Nick Fury's Kit, you can definitely rush down the villain before they cause too many problems, while still having the flexibility to play control if your damage isn't falling into place. It also has the benefit of Strength in Diversity not being a attack. While this means you cant stack it with Assault Form, it also means you don't break cover from stealth form. This does a lot to mitigate one of the toughest navigation points for rushing which is damage mitigation/managing a flip down. Our SiD's are doing great here since you'll usually have the room to clear the main and still thread in damage.

So Deathlock/HG/Suit-Up are the ignition to our strategy, but you'll want to mulligan everything that isn't Suit-Up. Except maybe Car. It does give us another trait and the very efficient ready is just amazing tempo and value, this helps with both rush and control.

The deck is overall very boring otherwise. Triple make the call to reset Deathlok or just have general flexibility. BS and SPT because they're great cards and Fury just generally will want to find specific pieces during a game. Clarity, Helicarrier and EGS are generic economy. Practiced Plan is amazing in Fury.

Inspired is good to serve as a thwart or damage bump when we have been stalling, especially nice when we have 2 turn lethal lines with a Make The Call for Deathlok to grab it. Honorary Guardian is chosen over its alternatives just because of the other allies we enjoy running.

These includes Black Panther, a total all-star. Providing 2 new traits to the board and recurring SiD. Thanks him and MtC you'll be throwing out 8-9 point SiD's regularly, which is just going to overwhelm most anything in True Solo.

Vivian also brings us 2 traits, 3 if we haven't threaded in Car yet, and is just monumentally versatile card. She's amazing in control with letting you break up gummy board states, and blanking poorly timed Guards/Crisis/Annoying Attachment in Rush is also premier.

To give this write-up more depth I'm gonna rant about Kid Omega. He's definitely part of the "leadership allies that would have been identity specific in core" crew. 2/2/2, with an upside effect is really good, especially with how flexible he is. He can be good damage fixing for Spray Fire turns depending our where your threat is, but he's really helpful in clapping back when double side schemes drop, since his ability (which Watch can pay for) is really good at teaing up two side schemes for Fury to clear with an extra ready from car. Clarity works for both effects, he works off MtC, and he also has two traits to further boost our SiD. He honestly does so much for an ally that hasn't gotten much looks beyond X-Men and Psionic decks.

A New PB!

And that's that. Like I said, super simple deck, not a lot of creativity, but still feels like a great demonstration of SiD. Like the tag says this is a solo deck. Teammates would have to go out of their way a lot to even somewhat resemble keeping up with the output here, and that's not even touching on how more awkward it is for Fury to pay for the card on his own. The way SiD scales just encourages it a little more into true solo than it's thematics would love to evoke.

I hope anyone that gives this deck a try enjoys themselves, happy gaming!

3 comments

Jul 02, 2025 Dawncaller · 85

That is a really cool deck. Thanks! For my version, I removed Build Support, Helicarrier and Inspired and added Rapid Response (Prep Synergy, nice with Panther), Kaluu (Can look for diversity and supplies 1-2 relevant traits) and Call for Backup (Just another way to Panther into additional diversity.)

Having fun with this and it is very consistent. I like that you can just stay in hiding but still do basically all the things.

Jul 02, 2025 Dawncaller · 85

With such an impactful blue event, this is one of the rare decks where I could even see a copy of Leadership Training. (Even though I usually avoid them with a passion)

But I still decided against it, so ...

Jul 02, 2025 Theberg123 · 1749

@Dawncaller Gald you're liking it! I'm also a fan of all your changes! Kaluu is a great BP alt when you haven't drawn into him yet, and Call for Backup is also really good for that BP focus you mentioned.

The other PSSs in my draft definitely were playing to specific parts of Fury's Kit we were trying to force, particularly Car from BS which is just a house of a card for him, and the probably less important SPT, which was mainly to find specific preps to prevent you from getting edge cased since all of his preps are just phenomenal at closing some of the encounter decks outs in short games.

I think the BP focus you cooked up is a really good twist on it though. Would love to hear any cool "PB's" you get with it!