Face It Tigra, You Just Hit The Jackpot!

Card draw simulator

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Web-Warrior Fanatic · 28332

Face It Tigra, You Just Hit The Jackpot!

When Tigra has 3 minions Pinned Down, she hit the jackpot! Her economy becomes insane being able to start each player phase with 8-9 cards in hand.

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Pinned Down

Tigra's hero ability, On The Hunt, allows her to draw a card for each minion she's engaged with at the start of the player phase so Tigra really wants to just have minions in play, not necessarily defeat them. No other card in her kit gives Tigra a benefit to defeating minions, just having them in play engaged with Tigra. Pinned Down is the most permanent way for Tigra to have those minions in front of her and not take damage back if Pinned Down can drop their ATK to 0.

Stun Those Minions!

Hunted and Moon Knight from Tigra's kit helps her stun the minions in front of her so she can take her time to find Pinned Down and play it. Iceman, Professor X, and Stun Gun can help us further stuns if needed.

Ready for a Fight

Tigra usually doesn't want to start player phases in alter-ego because her hero abilitiy, On the Hunt won't trigger. But thanks to Ready for a Fight, Tigra is able to flip down and use her alter-ego actions, end the player phase in alter-ego and draw up to 6, then still start the next player phase in hero form, drawing more cards in addition to her alter-ego handsize.

Minion Damage

Since Tigra is collecting so many minions, she may take a lot of small hits early game before we can set up the Pinned Downs. Endurance and Defensive Conditioning are cheap ways for Tigra to get extra life if needed. We won't really be using her defense stat to defend in this deck, we just want those extra hit points!

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