Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
boomguy · 10463
Click the image to watch the episode!
This is a moderate- to high-complexity deck that leans into storing cards for when you need them using Plot Convenience and George Stacy. Because of this, you need to have a pretty good idea of the deck, and the encounter deck, to be able to pilot it effectively.
| Player Type: | Johnny |
| Player Count: | 1-4p |
| Key Cards: | Plot Convenience |
| Complexity: | ★★★★★ |
| Damage: | ★★★☆☆ |
| Threat Control: | ★★☆☆☆ |
| Survivability: | ★★★★★ |
| Economy: | ★★★☆☆ |
| Card Drawing: | ★★☆☆☆ |
The idea here is to use cards that let you store things for later and be prepared for any situation.
- Plot Convenience - this is the card that you can stash any aspect card on to use later. Key cards here are Mulligan, and the triple resources. Since any player can use the cards attached there, you can share resources around the table, or help a player out who has a bad hand and could use a new one. But those also help you in a solo game.
- George Stacy - one of Gwen's best cards (maybe her best?) that is great to hold anything that isn't an aspect card, or a card that you don't want to use an action to put into your hand. Think her signature events, Not my Responsibility, Get in Front of Me!, and Barely a Scratch.
- Enhanced Physique - save resources for later if you have too many in hand. Physical resources can be used to keep Stick-To-Itiveness online, allowing you to get multiple of her signature events played in a single phase.
Lots of resources to pay for things! With Gwen's great innate defensive capabilities, and adding in Barely a Scratch and Healing Factor, the triple 'Pool resources should usually be online.
Web-Warrior allies and Web of Life and Destiny help to manage the board and Gwen's economy. Enjoy!

