Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
rcosar · 31
Start by adding coordinated effort (if additional damage is needed) or any other tactic as an additional resource. Set allies or upgrades depending on your team. If there's a defense, focus on setting up. If there are no defenders, set allies to help others. This deck is meant to complement that "missing damage or thwart" and it is made to be played in the hardest difficulty. Expert II, Standard II, with the formidable foe environment.