Spider-Man Thwip, Quip, and Flip

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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MarkMarvel88 · 36

This is a fun, and in no way optimized spiderman protection deck. However, it is full of Spidey thematicy goodness. I have only tested against expert Ultron and it was a blast.

We've got:

-2x pinned down to help manage minions, give you easy ways to proc unflappable, hard to ignore as well as use electrostatic armor and flow like water to eliminate enemies and trigger change of Fortune. But more importantly, pinned down feels like webbing minions up. They can still use their minds (scheme) but are pinned to the wall and can't do much physically.

Webbed up can help block 2 attacks from the villain (or less depending on villain traits of course). Thwip, thwip provides more webbed up goodness with Scarlet Spider ready to take the damage.

-Patriot gets a tough card every turn with the never ending drones. Then he becomes a free atk/thw since the tough will take the consequential damage. Or save the tough for boss blocking. Black cat gets to snipe a drone every turn. To help keep minions manageable.

-Web warriors help with thwarting and card draw/attack boost like normal. Spiderbyte is really nice and may only cost 0-1 resources if you have 1-2 web shooters + electrostatic armor. That gives you 2x 2thwart.

The spider tracers and not today! give you more thwarting to any scheme you want. Side step and jump flip showcase Peter's agility and can help trigger your unflappable/hard to ignore/flow like water/electrostatic without having to exhaust to defend while dealing some damage/thwarting. Powerful Punch also feels thematic by delivering a strong blow prior to the enemy attacking thanks to his Spider Sense and agility.

-Ready for a fight lets you flip down for free and get some cookies from Aunt May and use Peter's free resource. Plus, hidden base gives you a tough. Then draw a 6 card hand before flipping back up and triggering Spider sense (thus preventing the villain from scheming--Peter and thwarting will never be bros). This feels very thematic in that Peter gets a morale boost from May them bounces back ready for action.

-Spider tingle + return the favor is a nice 5 damage to villain and and eliminate a treachery from the deck. Silk will give you another treachery cancel to choose from Advance, shadows of the past or a nasty "all friendly characters take damage" crap.

We are rolling a thick 50 cards, but again, going for fun and theme. May try to work in more hard to ignore or a professor X later on, plus may replace powerful punch with stop hitting yourself. This card can pack a punch if you stack a Not today in there to temporarily boost the defense even further to 6 thanks to defensive conditioning. Plus, it's more spiderverse instead of xmen for the art.

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