Card draw simulator
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| None. Self-made deck here. |
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| None yet |
eroush · 2365
Coup d'œil (or coup d'oeil; French: Coup d'œil [ku dœj], lit. 'glimpse, glance, stroke of [the] eye') is a military term referring to the ability to discern at one glance the tactical advantages and disadvantages of the terrain.

Echo's ability to tuck situational events to save for the right moment is unparalleled in Marvel Champions. There are several 2 cost events that are now below the cost curve when recurred using Photographic Reflexes. In Aggression, Coup de Grâce, for me, is the quintessential card in this category. Situational, a little too expensive for what it does, but now the right event at the right time for the right price.
Next on the list, Outta My Way. I honestly don't remember if I've ever played this card before Echo. But now including one copy is a treat, especially in the Fear No Evil campaign to take down a Cop minion when the Police Cordon side scheme is in play.

Fusillade has largely been supplanted by Firepower, but not for Echo. Just one copy tucked for the right moment to exhaust her katana feels very satisfying. Lock and Load helps bring her weapon into play sooner.
Critical Hit is held for a stun when Press the Advantage can be played for card draw.
Of course there's still the old stand-by Smash the problem, too.
The above doesn't even get into how Photographic Reflexes discounts 3-cost cards like Drop Kick and Take That!, but those are for another deck.

When in alter-ego, use Assault Training along with Choreography to tee up a specific events for Practice Makes Perfect. Draw cards with Hall of Heroes, because Echo is definitely destined for it.