Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Drakow · 366
Plan the work. Work the plan. Fail to prepare. Prepare to fail.
Energy, Strength, Genius. ESG. Who needs em'. They are for CHUMPS. It is all about the Audacity! The ONLY resource you need.
This deck is designed with a very low cost curve in mind, and should work more effectively in multiplayer as there is more likelihood in triggering cards like Air Cover and Espionage.
I decided to switch to a full set of Suppressing Fire and drop a copy of Caught in the Crossfire and Marked. Couple of reasons for this. I wanted more mental resources in the deck to supply Grant Ward.
I also found that generally I wanted healing. Fury's hero kit has ways of dealing damage (Marked) and gaining extra activations (Caught in the Crossfire ) in hero form. He does not have healing in hero form however, so I think in general Suppressing Fire is the best choice, even though the deck loses tactical versatility particularly with Air Cover, you gain consistency and more resilience in keeping Grant in play. I think either choice is fine so use whatever you prefer.
I have also dropped 1 copy of Air Cover for Contingency Planning for thematic reasons, but it can also be nice to store a copy of Suppressing Fire for healing later on, which allows you to take hits more readily and fire back with Counterattack.
The Leo Fitz and Jemma Simmons combo helps massively in playing Air Cover cheaply and effectively. With Contingency Planning, I can tuck the Suppressing Fire away for later, if there is no need for immediate healing.
The rest of the deck is the same as previous iterations, but to summarise, abuse Secret Agent by spamming loads of PREPARATION cards to manage threat while powering your suit up for blowout attacks. Abuse Air Cover to profit even further from minions in addition to "Bring It!" and Man on the Wall.