Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
RogueTopsMe · 81
It's been a hot minute since I posted a write up but here I am finally with the GOAT but in Pool?
I like Daredevil in everything because the Sense deck is just a second hand that never runs out, but looking at him next to 'Pool made something click. His whole kit is “pay one, attach a Sense, get paid back later.” 'Pool is “generate stupid resources, stay alive, and do the same play again.” So here is what I came up with: a deck that uses 'Pool’s economy to slam Sense upgrades like they are free and then lets Matt Murdock be a menace in Hell’s Kitchen

Daredevil’s Superhuman Senses is an Action with no once-per-round tax. Play the top Sense card as if it is in your hand. They all cost 1. Deft Focus makes Superpowers (your Sense Deck) cheaper. Helicarrier and The Man Without Fear feed that loop. 'Pool then dumps extra resources on the table so you are not choosing between “play my actual cards” and “play the entire Sense deck.” You just do both. Plus the cream of the crop, Healing Factor, gives you fuel for all of this since you will be taking a lot of chip damage as the game goes on. More on that in a bit
------------>☆☆General Flow / Priority:☆☆<------------
On the mulligan you want economy and The Man Without Fear (TMWF). Helicarrier, Deft Focus, a Mulligan, Self Confidence / Self Control / Self Preservation, Healing Factor, Tic-Tac-Toe. If TMWF is in the opener you almost always keep it. One damage to fetch the exact Sense you need right now is the whole hero.
You are trying to get Deft Focus and Helicarrier down, peek the Sense deck, and start sticking Senses on whatever is the most pressing. Radar Sense on the villain when you want extra attacks. Heightened Hearing when the attack is going to hurt. Superior Taste / Enhanced Olfaction / Acute Tactility depending on whether you need extra thwart, a discount, or a ready.
You go through this deck reasonably fast because of 3x Mulligan, Nick, and Avenger's Mansion. So don't be afraid to ditch something for a combo card or Sense because you can get it right back quickly with Karen or just natural deck passes.

------------>☆☆The Sense Stack / Why 'Pool:☆☆<------------
The Man Without Fear lets you dig the Sense you actually want instead of praying the top card is the right one. Focus the Senses is the side scheme that cheats more Senses into play. I usually always play this when I get it even if I don't plan on thwarting it out that turn (which is usually the plan). Your senses are you bread and butter and that card is the toaster to get you there. Deft Focus is just a no brainer here. Let's you play your Senses for free so you get at least one of them out every turn
'Pool is here as the gas tank. 3x Mulligan is the most important package. You get rid of junk, find the next piece, and the triple-resource 'Pool cards. You play Karen when you get her so you won't have to worry so much about ditching too much.
Tic-Tac-Toe and Healing Factor mean you stay alive and keep yourself close to full HP every turn so your triple resources are triple.

------------>☆☆MULTIPLAYER? POWER LEVEL>☆☆<------------
Built with TRUE SOLO in mind first as pretty much all of my decks are as I primarily like decks that play with that in mind. It is self-sufficient. As with all DD decks, you will have those ridiculous sequencing and big brain moments thanks to your sense deck, the 'Pool aspect is just here to give you more outs so you can stay healthy longer to keep doing your powerful effects.
That being said I see no reason why this wouldn't be strong in multiplayer. You aren't hogging any crucial supports / Allies all the time since you are in 'Pool and you have tons of built in control.
This is one of my more played decks as of recent. As with all of my decks published here, I like to run different expert scenarios to gauge how strong I think it actually is. So far here are all my notable runs:
- Expert Core Box (Rhino, Klaw and Ultron)
- Expert Thanos
- Expert Enchantress
- Expert Magneto
I also ran Venom Goblin once as well and I do believe this deck can handle it but I did however get a really bad opening against him which I could never come back from. The one thing DD struggles with is just high burst damage from the villain when you aren't in Protection and dealing with a ton of beefier minions since he has to dedicate a sizeable amount of resources to dealing with these problems. Overall though I think he is quite strong in this deck and aspect
------------>☆☆Closing Thoughts and Changes?☆☆<------------
This is a 40-card list on purpose. I did not want to balloon it with every good 'Pool card just because they exist. The Self trio plus 3 Mulligan plus Healing Factor / Tic-Tac-Toe is the 'Pool core.
I've played a few variations of this deck. Cutterupper is fun but doesn't work on Steady/Stalwart villains. Gambit is a great beatstick you could swap in place for Ironheart and Mockingbird. Stick-To-Itiveness is also another ready if you got the resources for it but I found it wasn't entirely necessary.
Anyways, that's the basic gist of the deck. I hope you have a fun day at the 'Pool with this write up.

Thanks and enjoy.