I Love Spider-Man

Card draw simulator

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Derived from
I Love Spider-Man 436 342 26 1.0
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FANA · 1

For the cheat code and easy guide to defeating expert 1 Ronan without taking damage, check out the short 30 minute gameplay here.

Spider-Man has a powerful response that scales with multiplayer. He removes threat from a side scheme equal to 3 times the amount of players when played from the hand. I overlooked this card because of the condition that a side scheme must be in play, but with the introduction of player side schemes, Spider-Man will now always be useful. In addition, the standard player side scheme like Build Support or Superpower Training also have threat equal to 3 times the amount of players. This is a match made in heaven for Spider-Man. If we target Build Support with Cable's Soldier X setup ability in a game with 4 players, it comes out with 12 threat. If you have Spider-Man in your hand turn 1, he clears off that 12 threat immediately when entering play! Even though this deck was built primarily for multiplayer, player side schemes are so strong with Cable that it makes Spider-Man amazing in true solo as well.

How This Deck Plays I always prioritize Build Support -> Graymalkin with Cable's setup ability. If Build Support is in hand, then I target Call for Backup -> Nick Fury. Exhaust Graymalkin to generate a resource as often as you can because it readies up every time a side scheme is defeated. Prioritize keeping threat down and hit the villain with any extra damage. That's it. Cable is so ridiculously powerful that this gameplan works for true solo and multiplayer.

Combos Tutoring Allies - Chance Encounter grabs an ally from your deck/discard to your hand when a side scheme is defeated. Use it to get the ally you need most for your current situation. I like to to recur Nick Fury or target Spider-Man. It's not uncommon to play Nick Fury for 4 rounds straight (combined with Call for Backup) and essentially have him out every turn. I've played a 3 player game where Spider-Man is played from the hand 3 times removing 27 threat throughout the course of the game. Cable has the economy for this with Graymalkin, Skilled Investigator, and the resource cards in this deck.

Scrying/Looking at the Encounter Deck - Blindfold and Precognition give Cable 2 ways to manipulate the encounter deck and flip down if necessary. If needed, Chance Encounter can tutor Blindfold straight to your hand for extra peeks at the encounter deck.

Questions? Feel free to let me know if you have any questions. I've had tons of fun playing this deck and hope it can serve as a guide to help anyone who wants to take down the more difficult scenarios. Hope you guys enjoy!

Changes 07/28/25:

-1x Wraith

-1x Quasar

-1x Under Surveillance

-1x Take Out The Guards

-1x Power of Justice

+1x Wiccan

+1x Gambit

+1x One Way or Another

+1x Keep Up The Pressure

+1x Generation X

+1x Going Undercover

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