Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
Scorpion0x17 · 290
This deck was created to be played alongside I am Groot - a 2-player Groot Justice deck, in a Standard difficulty run through the The Galaxy's Most Wanted campaign.
The heart of the deck is built around using Follow Through, Into the Fray, and Relentless Assault, to deal excess damage to minions, and using that to remove threat, heal (with Moment of Triumph), and overkill onto the villain. Looking for Trouble ensures we always have a ready supply of minions. And Rocket's Hero ability, alongside Hall of Heroes, feeds us the resources needed to keep the engine running.
The ally choices should be fairly self-explanatory - great value utility allies with decent bodies.
Combat Training is there to pass on to Groot, and, as this deck is intended to only be used along side his team-mate, Flora and Fauna was an auto-include.
Early game you should be looking to set up with a good tableau of Supports, Upgrades, and Allies, so that you can then transition, mid-to-late game, into using the Allies, Events, and weapons to control the board and take down the villain.
Rocket himself should primarily be using his THW power to help with threat removal, and should look to only drop to Alter-Ego if needing to heal or to use his Tinkering ability.