Rencontre
Méchant. Stage 3

Bouffon.

Attack: 4. Scheme: . Health: 22.

Une fois révélée : infligez 4 dégâts à chaque joueur.

Interruption forcée : quand le Bouffon Vert est censé manigancer, retirez 2 jeton Folie d'Accès de Folie à la place.

Le Bouffon vert #3. Entreprise à Risques #3.
Le Bouffon Vert
Rencontre
Méchant. Stage 3

Homme d'Affaires. Génie.

Attack: . Scheme: 3. Health: 22.

Interruption forcée : quand Norman Osborn est censé subir n'importe quelle quantité de dégâts, retirez autant de jetons Infamie d'Entreprise Criminelle à la place.

Interruption forcée : quand Norman Osborn est censé attaquer, placez 3 jetons Infamie sur Entreprise Criminelle à la place.

Le Bouffon vert #3. Entreprise à Risques #3.
Norman Osborn
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)

Q: Will a stun status card prevent Norman Osborn’s attack activation?

A: Yes. Because status cards take priority over all other abilities, a stun status card will prevent Norman Osborn’s activation. -(Official FAQ)


Q: While Green Goblin is attacking, if the last madness counter is removed from the State of Madness environment through a “Boost” ability, what happens?

A: Green Goblin immediate flips to Norman Osborn form. Boost icons from the boost card are then added to Norman Osborn’s ATK value of *, which is treated as a value of 0. Norman Osborn then deals damage from the attack equal to his modified ATK value (base of 0 ATK, plus the number of boost icons on the boost card). In this specific situation, Norman Osborn’s “Forced Interrupt” does not trigger, as the attack is already past the point of “When Norman Osborn would attack...” by the time he changes to his Norman Osborn form. -(Official FAQ)

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