Basique
Ressource
Resource:

Tant que votre idendité a le trait CIVIL, cette carte peut être dépensée pour n'importe quel joueur et gagne le texte : "Réponse : après que vous avez dépensé cette carte pour un joueur, soignez 1 dégât de l'identité de ce joueur."

Nova #19.
Héros du Quotidien
Reviews

I don't like this card. In theory, I suppose you're paying nothing to heal 3 every time you go through your deck if you're already going alter-ego every turn. That's the equivalent of a recovery for low-recovery heroes, all while paying no extra resources. This healing would be good in hero form, but it feels like it defeats the purpose to have you in alter-ego to use it.

I wish they had pushed this card more by letting it heal any character the player controls instead of the identity. Right now, ignoring multiplayer benefits, it's a trait-locked Preservation that can only be used by a small handful of heroes and only in alter-ego. And Preservation isn't good a good card.

A card that could double as Preservation or Innovation would have actually found its way into a lot of decks while fitting the theme of the civilians helping others. It would have made Civilian alter-egos something to build around but without, in my opinion, actually being overpowered. It would have been a good card for Civilians, but probably wouldn't elevate any to S-Tier.

As it is, there aren't any decks I would want to use this in.

It's only sort of useful in Nova because of his cards that care about wild resources, but you should already have The Power in All of Us and both copies of the other Power Of abilities. And Nova generates one on his own through his Supernova Helmet. And he has his two copies of Connection to the Worldmind. And then you have access to at least a few other aspect resources that are actually useful in hero form. And Nova's cards that care about wild resources are all hero actions so he doesn't even get the benefit for this then because he's not a civilian anymore.

Its read like: while you are in alter-ego, lose this card to another player and heal him by 1.

Restrictful use, almost negligible effect; quite more like a filler for decks that needs them, and even questionable in these situations.

You are basically restricting yourself from having a playable card instead. Just a plain .

matchet · 356