Works great with Graymalkin feeding that sweet energy every turn. The card text actually reads "Exhaust Plasma Rifle and spend a Energy resource --> deal 1....", not Strength as pictured here at release. :)
Héros
Amélioration
Tech. Arme.
Coût: 2.
Resource:
Restreint.
Action de héros (attaque) : inclinez le Fusil à Plasma et dépensez une ressource → infligez 1 dégât à un ennemi pour chaque manigance annexe dans la pile de victoire (jusqu'à un maximum de 4). Cette attaque gagne À Distance.
Ivan Fiorelli
NeXt Evolution #11. Cable #13.
Reviews
Expensive, restricted, requires completing at least 2 side schemes to justify its use, but its only really worth past 3+ completed PSS.
Yes, on late (if you survive and accomplish enough to reach late) its spending a for 3/4 ranged damage. But until then its a constant dead weight in your hand and in your board.
I agree I think this card is the reason why I constantly lose playing Cable
—
nosiak
· 310
Well I would play it when you defeat lock and load so you circumvent the cost. And even 2 damage for 1 energy can be worth it if you would have an unspent Ressource of Greymalkin otherwise. Sure it's not top priority but far from a dead weight especially when it's on the board already
—
Chris2002
· 77