What If... Vision had destroyed the Avengers?

Card draw simulator

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MountainGaming · 15

WI2-005-m.jpg

Updated Deck Here!


"I am The Watcher. I am your guide through these vast new realities. Follow me, and dare to face the unknown, and ponder the question: What If… the VISION had destroyed The Avengers?"

Welcome to the first What If...? themed deck I have made. The goal is for these decks to explore a fun theme while still staying relevant and useful. Today we explore a reality where Vision turned on his fellow Avengers.

The Strongest Avenger

In this new reality, how was Vision able to defeat The Avengers? Through [Honed Technique](/card/28017), [Dive Bomb](/card/17028), and [Solar Beam](/card/26008). While [Honed Technique](/card/28017) with [Dive Bomb](/card/17028) has been explored extensively in other heroes, I believe it's devastating when included with Vision. With three stacks of [Solar Beam](/card/26008) in his deck that also pair with [Honed Technique](/card/28017), Vision can punch a steady stream of damage onto the enemy. Using [Density Control](/card/26007) to retrieve [Solar Beam](/card/26008) and [Plan of Attack](/card/18013) to snag [Dive Bomb](/card/17028), its almost guaranteed to have either one of these cards in your hand every turn. [Density Control](/card/26007) and [Plan of Attack](/card/18013) also synergize with [Honed Technique](/card/28017) as they both can be spent for .

The Required Gem

For the above to work properly so that Vision can unleash destruction; [Solar Gem](/card/26005) is a top priority. I will usually mulligan my entire hand to grab this upgrade. With aerial, it allows Vision to play [Dive Bomb](/card/17028) and the it produces can make sure you always trigger [Honed Technique](/card/28017). Your priority is to get this on the battlefield followed by [Honed Technique](/card/28017) and after, choose which Avenger to kill and blast away.

Completing Vision's Arsenal

Am I mad for including [Energy](/card/01088), [Genius](/card/01089), [Strength](/card/01090), and both [The Power of Aggression](/card/01055)? Yes I am. So is Vision for killing The Avengers. These cards are useful for paying the exorbitant cost of [Solar Beam](/card/26008) and [Dive Bomb](/card/17028). I also included [Deft Focus](/card/16024) and [Martial Prowess](/card/10018) to give Vision a steady flow of resources. [Reboot](/card/26024) is a must have for Vision as it allows him to heal and I found myself using his refresh to thwart, allowing him to take a break from being a killing machine. [Ready to Rumble](/card/21022) is a nice upgrade to have as it pairs well with his form change. Often I would change to [Intangible](/card/26002) for Defense and switch to Dense when a good hand appeared to dish out the damage. [Endurance](/card/05023) gives Vision a nice boost to hit points (killing machines shouldn’t be easy to kill themselves) and [Assault Training](/card/26033) allows for [Dive Bomb](/card/17028) to be recycled into the deck or used for an . The last two cards, [Fluid Motion](/card/28016) and [Combat Training](/card/01057) are for when Vision needs to chip away at the villain or hit a minion with a basic attack. I’m not tied down to these two cards and could see them being switched out with others. I still used [616 Hickory Branch Lane](/card/26004) with [Vivian](/card/26003) but mostly for the THW and to block when necessary. This version of Vision is focused on destruction instead of a picture perfect family.

Staying on Theme (challenges)

Because this Vision destroyed the Avengers (have I mentioned that enough?) no extra allies are present in his deck. That does make defending and sometimes thwarting a challenge. If you are able to blast down the enemy quick enough it doesn’t become that big of an issue. However, just keep an eye out on the growing pile of threat.

What If…?

After disintegrating the Avengers into ash, Vision easily vaporized both Expert [Klaw](/card/01113) and Expert [Kang (The Conqueror)](/card/11001) when they dared attempt to challenge him. He is now turning his gaze on acquiring all the infinity stones... Comment below if you tried this vast new reality and stay tuned for another themed deck that asks the question…
Updated Deck Here!
WHAT IF...?
4 comments

Jun 21, 2022 Fry · 235

Solar Beam is not Aggression, so it doesn't work with Honed Technique.

I think I would play Melee as a "redundant copy" of Dive Bomb before I would play Assault Training, and possibly before Plan of Attack. If you're intending to play 4p games where it's more likely to get much bigger value out of the splash damage of Dive Bomb, I could see staying with a build closer to this.

Jun 22, 2022 boomguy · 291

Only aggression cards work with Honed Technique though…

Jun 22, 2022 MountainGaming · 15

@Fry Thanks for the heads up, can't believe I missed that. Love the input and added in Melee. I think Assault Training is still important to grab Dive Bomb but did take out Plan of Attack. I've only used this deck in 1p and 2p but I could see it having a big splash in 4p also. Thanks!

Jun 22, 2022 MountainGaming · 15

@boomguy57 I can't believe I missed that. Updated deck here: marvelcdb.com