20 Damage Firepower (Jackpot! Sharpshooter & Jarnbjorn)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
The impossible 24 Damage Firepower Build 0 0 0 1.0

Gnarlantlers · 771

The theme is DAMAGE! image

There's more physical resources in this deck than wilds. thats so Hulk can swing for 3+2 every turn.

Domino defends so well with Probability Field & Lucky and Good that she should be tanking the majority of hits while Domino's Pistols and allies mow down the villain and minions.

Get a Sidearm on Hulk and do 6 damage every turn.

set up your Firepower engine and try to get a +3 with Jackpot! & Sharpshooter to each of the 3 instances of 3 damage then top it off with an additional 2 from Jarnbjorn after resolution for a grand total of 20 damage. Rules Reference Guide pages 8-9 - Sharpshooter discards one card and applies the boost to each instance of 3 damage. Its easy to do 15 damage with Firepower with so many wild resources then add 2 more after it resolves with Jarnbjorn for a very respectable 17 damage.

Get The Bambino on Grant Ward and let that little weasel lay waste - he's easy to keep in play with all the wild resources.

Bonus points if you get the Bambino & a Sidearm on Hulk

10 comments

Sep 29, 2025 Web-Warrior Fanatic · 35649

Love Firepower with Domino!!! Combining it with Sharpshooter is crazy!

Oct 01, 2025 Neekoy · 21

You can also add one Warrior Skill for easy 9 more Firepower damage. :)

Oct 02, 2025 Gnarlantlers · 771

@Neekoy yes that's a great card for Firepower 100%. The reason I didn't include it was because it has a mental resource on it. This deck is built around Firepower and Hulk as well so I wanted to max out Firepower's damage while minimizing mental resource icons.

Nov 23, 2025 Wickedpedia · 372

I published a similar deck to this but going all in on the sharpshooter domino combo using pulse grenades as well. Got 20 damage output like every turn , hit closer to 40 once .

Nov 24, 2025 Gnarlantlers · 771

@Wickedpediayeah pulse grenades are so good. I'll check out your deck

Mar 28, 2026 BlueRiver · 382

A fun deck! Just finished playing 2 handed with Shadowcat green against Sabretooth. Although the card draw didn't work to use weapons, Grant Ward was really helpful putting out 3 damage almost every turn. Using Domino's AE ability of swapping cards with top card of discard made it easy. I added Boom Boom since she is my favourite ally right now and was able to clear the board to finish the game!

Mar 28, 2026 Gnarlantlers · 771

@BlueRiver I'm glad you enjoyed it! Lining up a big Firepower attack is a bit tricky. Consider Running a leadership hero in two handed when going with Boom Boom in an aggression deck - have the leadership hero Make the Call to Boom Boom from the aggression hero's discard pile and spam Get Ready and Command Team on Boom Boom to rack up counters

Mar 29, 2026 BlueRiver · 382

@Gnarlantlers that is a brilliant idea! Boom Boom just keeps getting better. If they ever do a hero kit, she'd probably be too strong.

Mar 30, 2026 BlueRiver · 382

@Gnarlantlers Just played this brilliant idea of Boom Boom and Command Team against Mutagen Formula! Couldn't have been better clearing a bunch of goblins whenever there were too many. I played it with X-23 which had Honey Badger readying when Boom Boom wasn't in play. So good. Thanks for the idea.

Mar 30, 2026 Gnarlantlers · 771

@BlueRiver that sounds awesome! I'm glad you enjoyed it