Calling In Support!

Card draw simulator

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Derived from
None. Self-made deck here.
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NerdyJ39 · 9

Preface this with this is the first deck I've ever published on here, and any suggestions would be greatly appreciated!

So the idea of this deck is to be a Support deck in multi-player specifically. Our game plan is to essentially stay in Alter-Ego, setting up our first 2-3 turns getting any combination of supports into play to assist the table. We really want to grab Sky-Destroyer as getting it down early just let's us repeatedly slap the villain for just doing setup.

I went Leadership mainly to get access to Organizational Support, but Victoria Hand is also a decent Ally helping ready any number of the different supports I went with. The Circe is helpful of course with the Allies in our deck but also letting the other players cheat their Allies into play as well. Something else I'm playing is a single copy of Resource Reserve as being able to tuck one of our Special Funding for a future turn is nice, being able to provide resources to the rest of the table is also great.

I went with Tac Team to help deal incremental damage to either clean up minions or help punch through for 2 at times in Multi-player and in Solo just give us a decent damage output.

Med Team being able to help out anyone at the table is of course amazing and in Solo Play can help heal our Allies to keep them punching.

I ended up going with The Douglass as there's more of a chance for side schemes in Multi-player and as we do stay in Alter-Ego we need a way to help with removing threat aside from Allies.

Some other card reasonings are as follows:

Helicarrier for getting our board established early then assisting the other players later in the game.

Avengers Mansion for helping other players.

Super Spies is situational yes, but getting it is just so ridiculously powerful in this deck its worth the slot and the other 90% of the time using it as a resource for a Support feels fine.

Again, this is my first deck I'm publishing so let me know what you all think and any edits you'd give!

4 comments

Feb 11, 2026 boomguy · 13371

This looks great! I love all the support that this deck offers the table. Depending on the other players, Command Team could be a solid inclusion to ready other players' allies too. But this looks like a ton of fun!

Congrats on publishing your first deck!

Feb 11, 2026 NerdyJ39 · 9

@boomguy I appreciate it! And Command Team is definitely a good idea, I might have to include a couple of copies. With Maria's ability and staying in Alter-Ego you're basically drawing 7 cards a turn so having a little bit bigger of a deck isn't a horrible thing.

Feb 13, 2026 Alamantra · 1

since you have so many SHIELD cards, why not use "Government Liaison"?

Feb 13, 2026 NerdyJ39 · 9

@Alamantra so first I took a break from the game for a couple years right when Sinister Motives was first being spoiled, so I never saw anything or got it and until a couple nights ago didn't know Government Liaison existed.

Secondly, and more importantly, I find more often then not we opt to just stay in Alter-Ego to draw that extra card at the end of the turn. It's the same reason I decided not to run Team-Building Exercise as well, because it's difficult to use with the style of gameplay I'm pushing.