It's the Little Things (CoH '26)

Card draw simulator

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Derived from
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Footballcoach · 1757

Minion Slayer Riri uses Honed Technique. But you'll notice that I haven't packed the usual busted kit, because I'm not looking to leave the Villain as a smoking crater in the first deck pass. No shade to those that play Ironheart that way, but there are several gates built into this deck that bring her down a little bit and mitigate her Height Advantage.

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(1) Ironheart doesn't have a problem with consistency. In fact, she can outpace most other heroes in multiplayer games in her rush to Stage 3. 50 cards in the deck reduces her access to her own kit, slowing down her climb to dominance.

(2) Honed Technique is really fun. This isn't news. What you might find hard to believe is that it's STILL fun when you're not abusing it. I've included only 1-cost aggression events in this deck, and you can clean the table with them. Also, because we'll be playing lots of little attack events, I put in Test the Defense. Is it a good card? Meh. But I haven't used it before, and one cost for five damage is a good deal (just not a good tempo for it).

(3) The Villain is immune to Maximum Efficiency. They just are. You can clean minions with your progress counters, but you cannot hit the Villain with it. Sorry. And look: you don't need to hit the Villain with Maximum Efficiency. You can do 3 damage or 4 damage or 5 damage, and don't forget Test the Defense (which isn't an attack itself, but a response to an attack).

For healing, Precision Strike. For thwarting, Chase Them Down and Spoiling for a Fight (which allows Ironheart to basic thwart after summoning a minion).

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I'll be bringing this deck to CoH '26 along with these others:

1 comments

May 06, 2026 phobiwan · 1

Why is the villain immune to maximum efficiency? I did not know that.