Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Castlefrank47 · 9008
Echo is here and there are already a ton of great decks for her but I haven't seen many that play like this one. Her kit is designed around playing events, stashing them and then using her Photographic Reflexes to play them again. Couple that with her Echo's Katana and you can deal out some major damage.
You're probably saying we all know this what's different about this deck? This deck features a strategy that we have seen with other heroes but Echo makes even more efficient. We are going to boost her base attack up as high as we can to...not basic attack ever, that's right its a Brute Force deck alongside some other lesser used cards!
Why Echo?!?!?:
With her ability to stash events under her, we can play Quick Strike taking advantage of our Boosted attack then use photographic reflexes to do it again! The Katana boosts the damage up even higher and can spread it to another enemy if you're so inclined. With all 3 Brute Forces out alongside Aggressive Conditioning and Combat Training we can get up to 7 base attack!
With Improvisation out you will continually heal playing all these events as well providing key survivability.
Test the Defense is an underused card but once again really shines with Echo. Photographic Reflexes does count as playing the attack event again building our counters up extremely quickly!
The discount PR gives is ridiculously good, Drop Kick becomes a 1 cost card and can be paid for with American Sign Language.
Full-Body Charge becomes a 2 cost event for 8 damage and 4 more from the Katana!
Clobber can be played, returned to the hand to be played again and then can conceivably be played a 3 time in a turn with PR!
The other crown jewel is Choreography whoch let's you shuffles these events back in after they hit discard.
Stick lets you defend or thwart for 3 based on the needs of the game.
I have played this deck alongside Justice decks that provide 0 damage output and have had no issue taking out all minions as well as the villain.
While the deck is centered on Quick Strike, it will operate fine while you're building up. The other attack events bring a ton of bang for the buck. Flipping regularly helps with build out as you get to grab an event when you flip back to hero. Time it right with choreography to have an 8 card hand Flipping back!
This deck has been a blast to play and has handled itself extremely well in MP. It is light on thwarting so if you are playing solo I would add in Smash the Problem or some allies to help out potentially.
I'd love to hear any feedback or experiences with it!
| 6 comments |
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Aug 01, 2026 |
Aug 01, 2026Beat me to the punch! I've got a working list using this concept but haven't gotten it to the table to test it yet. Glad to see I'm not the only one who saw this combo! |
Aug 01, 2026Note: Smash the Problem works great here as well! |
Aug 01, 2026
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Aug 01, 2026I was trying hard to build an aggression deck when she first came out and couldn't get it to work. This is awesome and exactly what I was hoping to see. |
Aug 01, 2026
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Solid work! Brute Force and Test the Defense were something I wanted to try, so I'm glad to see it be put together so well. I think Agg is my favorite aspect with Echo so far (also the only one I've played), so glad to see more of it.