Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Venom Equip and Hunt Down | 0 | 0 | 0 | 1.0 |
neothechosen · 10770
More to come!
Jarnbjorn baby!
Use symbiotic bond to trigger Jarnbjorn. Add Mean Swing, Skilled Strike, Hand Cannon and Venom's own guns for huge turns!
Find a minion with Angela, Looking for Trouble, then crush it overkill style with Hand Cannon, heal using Moment of Triumph.
And of course "Fusillade" benefits from having up to 4 weapons in play thanks to Side Holster.
EDIT
OK!
So I finally got some time to sit and write this up… Sry if you’ve been waiting on some explanations, try life with 3 kids. LOL!
When Venom was spoiled, it SCREAMED Jarnbjorn to me. Symbiotic bond is an auto-pay for it, making Venom the most suitable hero to use this awesome weapon.
Here’s a few pointers about my deck if you needed some more to chew on:
Final build
Yes, I have more weapons than needed. My final build, weapon-wise, looks like this:
Jarnbjorn Multi-Gun Hand Cannon Side Holster Venom's Pistol
WHAT? Only one Venom’s Pistol? Short answer: yes.
Long answer: don’t get me WRONG, Venom’s Pistol is very good. I choose Jarnjorn and Hand cannon over the second gun. Why?
Hand Cannon: gives you +2 atk, 3 times. That’s 6 Venom’s gun activations. But the most important: gives you overkill, very useful when you defeat minions in order to gain life (as I said before, that’s why you have Looking for Trouble, Angela, Moment of Triumph). This is quite essential as Symbiotic Bond will be used all the time and will drain your hp, and gaining life back prevents you from going AE too often.
Jarnbjorn: Crazy good combos here! You can use Mean Swing with it, and STILL be able to use Jarnbjorn’s ability. With just Jarnbjorn in play + mean swing, you deal 5 dmg + 2 dmg. It also can be used with "Fusillade", making it a 5 + 2 dmg event.
By the end, you may have Jarnbjorn, Hand Cannon, Venom’s Pistol, Mutli gun, Combat Training in play, and swing with Mean swing and Skilled Strike for 11, trigger Jarnbjorn for 2 more, multi gun for 2 more. Then maybe ready with Run and Gun... You get the picture!
So in the end, I strongly feel that Jarnbjorn and Hand Cannon are solid choices, altough I get it if you prefer sticking to just Venom's weapons. If that's the case, I'd suggest Endurance and maybe Chase Them Down/ Into the Fray.
Allies
Bug is an obvious choice here, as he may be a permanent 1 THW / 1 DMG every turn since you heal him by attacking. Angela helps find minions to crush and then heal with Moment of triumph; Cosmo is here because he’s broken! (Replace with Ironheart for very a cheap blocker if you wish,or when Cosmo is nerfed). Star-Lord, cheap help and block too. Brawn because he helps a lot to thwart.
5 comments |
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Jul 17, 2021 |
Jul 17, 2021
Will write more about some of the choices when I get the chance! |
Jul 18, 2021The deck makes great sense. I also like to think that Venom's Pistol is replacable when you have better weapons. Though I would probably always run 3 copies of "Fusillade" :) |
Jul 18, 2021
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Aug 21, 2021How about pulse grenade as a non restricted weapon for fusillade |
Seems like either the Hand Cannons or the Jarnbjorn should go, since you can only have 4 weapons in play at once with the Holster, and none of the Aggression weapons are nearly as good as Venom's weapons.
There's probably a case to be made that any extra weapons are too many, since they dilute the chance of you getting one of Venom's weapons, which you want to get set up as soon as possible, since they're so nuts.