Card draw simulator
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None. Self-made deck here. |
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Starlordxx · 155
After forgetting what my last deck was supposed to do, I'm down to write a description just so I don't forget what my whole idea was.
- DPS Follow Through
- AOE Bombs Away
- Overkill Marked
- Tiny Form
- A dead boss
Fun little things. One by One can hit two marked minions at 1HP each for 2, rolling over 8 damage to the boss at a printed cost of 1 resource.
I can always flip to shuffle wasp sting and Pinpoint Strike back in as needed. So, really the primary job is clearing minions. Boss damage is very much secondary. Truly the damage to the boss should mainly be indirect and passive rather than targeted.
Oh, I forgot to count the bonus damage from tiny and forgot to mention the 3 Follow Through would be in play.
2 minions 2 damage to each, overkill for (1 + 3 + 1) x2 for a total of 10 damage
If no Follow Through but 1 Bombs away, 3 + 2 + 2 + 1 + 1 for 9 total damage to the boss
I have thought about adding Hand Cannon and probably would if I played a 50 card deck.
Suppressing fire can be shuffled in if sustain is more important than greater killing power with Wasp Sting or Pinpoint Strike -- which will have built-in overkill.