Card draw simulator
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None. Self-made deck here. |
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None yet |
jfroistad · 15
A She-Hulk Aggression deck built around NOT attacking?!? What nonsense is this?
I’ll start by saying this is intended as a multiplayer deck and you can’t completely rely on this to be your group’s sole thwarter, but it was a lot of fun to play.
The idea of this deck is to take advantage of She-Hulk’s high 3 ATK stat and boost it with Superhuman Strength, Combat Training and Brute Force. There are 2 copies of Superhuman Strength and 3 copies of Brute Force with no limit on how many can be in play. You can get up to a whopping 11 ATK with these.
Superhuman Strength and Brute Force must be discarded after you do an attack or basic attack, respectively. So don’t attack. We use Smash the Problem, The Best Defense…, and The Direct Approach paired with a generous selection of player side schemes to use this crazy ATK stat for thwarting and defense.
You can attack as needed, but will lose some of these upgrades depending on how you do it. I held off as much as possible once I started getting those upgrades down.
This relies heavily on She-Hulk being ready and not confused so we have Limitless Stamina and Unshakable to help with that.
She-Hulk also has a lot of hit points so I’ve included "You'll Pay for That!" as another thwarting option.
I flipped to AE often with my test run on this deck in a 4 player game primarily for the card draw but the 2 damage dealt when flipping back was nice to have as well.
If you pair this with a Justice player running Overwatch and Justice Served this one can really take out some big numbers.
When you are ready for your final push, switch to attack mode and put the hurt on the villain.
This is my first published deck so constructive feedback is certainly welcome!
I love that this is your first deck. First of many, I hope!