Captain America - Ronin Defense

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
U.S. Agent (Ronin Captain America) 3 0 0 1.0
Inspiration for
None yet

rlwoolz · 1

Inspired by Pumpkin's U.S. Agent deck. I use this deck for solo play.

I found the Build Support / Quincarrier combo too clunky to reliably get off.

I replaced these cards with (1) Defensive Conditioning to further increase DEF and make it easier to keep Dauntless active, and (2) Forcefield Generator as it's multiple token usage can more reliably prevent minion damage than Energy Barrier.

To better pay for these new, higher cost cards, I added The Power of Protection, swapping out one Hard to Ignore. Captain America has multiple options to deal with threat, so two of this card in the deck is plenty.

You will want to go to hero form on turn 1 and never leave unless you really need to heal (and ideally have Ready for a Fight queued up). Because you will defend each villain attack, don't forget to use your hero ability to ready yourself for just a single card resource each turn. Army of One is available when you need multiple activations in a turn. Scale each phase by playing upgrades - upping your defense to ensure no damage gets through, and slowly increasing the cost of the villain attacking.

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