Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
TeleportingKnight · 505
Matt's Senses and Brains save the day.
There are 3 main themes to running this deck...
* Matt
* Senses
* Brains
Matt -Matt has several nice alter-ego abilities so let's power down a lot.
- This gives us a larger hand size
- A chance to activate Foggy Nelson
- A chance to activate Karen Page and draw a card
- Play Deposition more. Sense of Justice is not a hero resource so we can use it for Deposition
- Play Strategy Session to grab Focus the Senses
- Trigger Entrapment to cause some damage and power up. Note: it is an attack, so it can meet the requirements for Radar Sense
- Lay Down the Law can trigger on the power up to help mitigate threat
- Under Surveillance also helps with our threat threshold.
Senses The goal is to play this a lot.
- Strategy Session allows us to find it in our deck and put it in our hand
- Manifold also lets us search for it in our deck OR discard pile
- Karen Page lets us put it back in our deck to search for it again.
- Deft Focus was not included in the deck as we are playing and clearing Focus the Senses a lot. But it can be included if you want.
- There are several upgrades to increase Daredevil's thwart to get it to 6. Once it reaches 4, we can clear focus the senses with one activation.
- Late game attack. Once fully upgraded, this will do 6 damage after a basic thwart.
- It can trigger Radar Sense