Card draw simulator
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None. Self-made deck here. |
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None yet |
Plasticrobot · 109
This deck revolves around Gamora finally giving in and doing her little dance. Here are the steps.
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Make the first move - First Hit and Powerful Punch to get in there early, grab your dance partner by the waist and take charge - hit first and hit hard - this is flourished by Gamora's signature response.
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Chase them down - make the most of your First Hit and Chase Them Down! use that thwart event to trigger Gamora's other signature response.
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Finale - Turn the Tide to dazzle your villain in the grand finale.
to accompany these steps, we're gonna do everything we can to neutralise any minions before they have to chance to step in and ruin our routine. Judoka Skill and Pinned Down certainly buy us enough time, allowing us to stay in hero form and take on all participants.
Dance partners - At times, we'll find that Gamora isn't the only one doing the aggressive tango. We've got Nova to add to our pre-emptive measures, striking with spare energy resources. We've got Karma to tag in on desperate occasions. We've Iceman to jump them from right out of the gate, buying us time in case we need it and of course, we've got Rocket to sweep up with his brushy tail.
any deck with Nova and i'm instantly intrigued. i also love the use of Powerful Punch and First Hit here to increase her ability triggers in the villain phase.
with Pinned Down is the strategy to just let the enemies stay out in play?