Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
matchet · 450
Artwork by: Davá
Take advantage of status cards with Press the Advantage and Arachnobatics
FRIENDS OF THE CHAMPIONS
- The Locust, Vivian and Ironheart are CHAMPIONS (for "Go for Champions!"). Remember: the event will be worth as soon as you have just one of them in play.
- Professor X, Mockingbird and Spider-Girl are extra "status-provider" allies.
THE LONG WAY
This deck improves progressively with deck thinning and it will take its time to complete. 6x Supports, 7x Upgrades, 2x Events and 1x Player Side Scheme are to Never return to your deck.
Your final deck is of only ~25 cards, of which, some of them can stay for some rounds (allies, Web-Shooters):
- 11x events, of which 7x are Attack events.
- 6x Allies
- 4x Upgrades
- 3x Resources
FPLETHORA OF TRICKS
- "Go for Champions!", when you have at least 1 CHAMPION ally, gives you almost a free turn.
- Face the Past, when having 5 damage to spare, its a free burst of 3-cards + ready
- Build Support to lure Quincarrier into our board, providing to not entirely depending on Web-Shooter on late.
- Deft Focus to pay Defense Mechanism and Power Within for free.
- Helicarrier, Champions Mobile Bunker, Aggressive Conditioning and Combat Training as late game boosters.
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- Blood Rage and Fluid Motion as cheaper enhancers for early.
An important word of note: this deck has plenty of and for the costs requirements, so you may save some charges of your Web-Shooters to generate for your Double Life. That event by itself is what mades you stay up in Hero form and healthy (especially in combintation with Down Time).