Power at 400% Capacity

Card draw simulator

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Derived from
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AG3NT · 15

Iron Man “is about to become a beacon of self sustaining clean energy.”

This deck goes ALL IN on energy. Once you build out your board presence, your deck will be primarily energy cards. This is important because this deck revolves heavily around discarding energy resources.

Allies

We all know allies are the strongest card type in the game. This deck aims to make them even stronger and more consistent in their Responses/Interrupts through the use of energy.

Need to confuse the villain? Captain Marvel and Ghost Rider can do that.

Cloak getting lonely? Call in Dagger

Extra two free damage? Legion can do that.

Discarding cards using the Futurist ability? BOOM. Enter White Fox.

Aspect: Early Game

But I’m getting ahead of myself. Why is Iron Man even in Justice? I thought he’s already been “perfected” in Protection. Well think again pal. Since we only have identity specific TECH cards, this is when Justice will come in to save us. We’re going to be spending some extra time in Alter Ego while we build out our suit. Between three For Justice!, two Grapnel Launcher, and your basic thwart of two (or three if you can manage a Heroic Intuition), you should be able to juggle the threat just enough while you power up.

Aspect: Late Game

Once our board presence is fully built out with our Mark V Helmet, Arc Reactor, Heroic Intuition, and a Grapnel or two, there will be little to no threat to worry about from round to round. So, just like the genius, billionaire, playboy, philanthropist that we are, we just sit back and Observe. Let the villain scheme - we invite it. We have a literal suit of armor so that tough is rightfully ours - and it's practically free with how much we can thwart.

But what about damage? Well we have one card that will really get put into overdrive but we're not there yet…so how ‘bout we Lay the Trap instead. Again, it’s basically free damage with how easily we can thwart it away.

So how about those Energy’s?

This deck has 21 added energy’s. Once the suit is online, your deck is basically only energy cards. Talk about clean energy! The one true card this deck was built around is Iron Man’s Repulsor Blast. This deck is built to max out that card. Every. Single. Time. One cost for eleven damage - ABSOLUTE INSANITY.

We’ll be done with the villain so fast, maybe we can even go grab some shawarma :)

Speaking of our suit, how are we going to be able to get our Rocket Boots off the ground if we only have energy resources?

*Enter Quincarrier “Someone say they needed a mental resource?”

So yeah, maybe Cap was right when he questioned what we are without this suit. But WITH the suit we can be so…electric :)

THEORY BUILD / NON LIMITED CARD POOL

Since I just got into MC this summer, I have a limited card pool. However, if I were to have more cards I would quickly include the likes of Under Surveillance, Turn the Tide, and Invisibility Gear.

This deck at its core is simple: overload with energy cards to achieve 400% capacity on our Repulsor Blasts. If you have other Energy cards that would be better then go for it - enjoy!

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