Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
LACK OF SUBTLETY · 4156
This is a deck I've been sitting on for a while, waiting to get some real game play locked down to make sure it works. But I realized early on that Echo was a near perfect choice for a Brute Force deck.
Wait a minute, didn't CastleFrank47 already make an excellent deck using Brute Force with Echo? Yep, and we have some similar ideas, but I did develop this deck before seeing his and this deck hopes to provide some threat management as well as damage. Check out Frank's deck here...https://marvelcdb.com/decklist/view/64354/echo-s-a-brute-1.0
The trick with this deck is to build up your attack using Innate Aggression, Combat Training and up to 3 copies of Brute Force and once you start stacking up Brute Forces, to never make a Basic Attack again. Then you can hammer enemies with Quick Strike, knock of threat with Smash the Problem, and block big hits with The Best Defense…. You can recycle all of these with Echo's hero cards.
Into the Fray provides minion removal as well as some incidental threat management and Drop Kick lets you buy a little time with stuns. First Aid can also be recurred and is a welcome way to keep both Echo and Daredevil around to make use of See No Evil, Hear No Evil. Since you will routinely make multiple card plays a turn, Fluid Motion is a nice bonus when you don't have better cards to play.
While it's fun to aim for the moon with big ATK numbers, just getting her up to 4 or 5 can get you some real mileage from these cards.