Card draw simulator
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None. Self-made deck here. |
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nateparkes · 340
Do you hate deckbuilding? Do you have the core set and the Ms. Marvel hero pack? Then this deck is for you.
This is the first deck of my six "Core + Ms. Marvel" rebuilt starter decks. Here's how this series will work:
- There will be a decklist for each of the six heroes (5 core + Ms. Marvel).
- Each deck will only use cards from one Core Set and one Ms. Marvel pack.
- Decks from different aspects won't share cards, so you'll be able to build four decks (one for each aspect) simultaneously.
Here we go:
Iron Man, Agent of S.H.I.E.L.D.
The Energy Barriers from the Ms. Marvel hero pack have Iron Man's name all over them (I mean, they probably literally read "Stark industries" on the box). They increase the number of tech upgrades in Iron Man's deck from 7-10, so Tony Stark can build a tech suite faster and switch to Iron Man sooner. And while he's spending the first couple turns in the lab, he can use copies of Emergency to reduce the threat that accumulates.
Once Iron Man comes online, he becomes a one-man army. He doesn’t need to defend, because between Energy Barriers and Preemptive Strikes reduce and reflect most damage, while Rocket Boots and Mark V Armor gives him enough hit points to absorb the rest. He can blast minions with his Power Gauntlets, and blast the villain with Supersonic Punches and Repulsor Blasts (note the high concentration of “energy” resource icons in this deck). He can reduce threat with the Mark V Helmet and by double-thwarting using Arc Reactor. He can even negate treachery cards with Get Behind Me! and Black Widow.
The heavy splash of cards with the S.H.I.E.L.D. trait (Black Widow, Mockingbird, Nick Fury, War Machine, Helicarrier, Med Team) gives this deck it's theme: Iron Man is acting as an agent of S.H.I.E.L.D., which is why Nick Fury is providing so much ground support.
Although, knowing Tony, he'll probably be director of S.H.I.E.L.D. in no time.
Ha. As if that could ever happen.
Why did I start this series?
A lot of players want the pleasure and challenge of playing Marvel Champions scenarios without the burden of building their own decks, and I totally get that. But there are a few drawbacks to ONLY playing the packaged precon decks:
Each hero pack includes additional cards for each aspect. If you only play the precon decks, you'll never use these cards, so you won't get any value out of this fun content you paid for.
Precon decks will sometimes struggle against harder scenarios. This is because each precon is designed to support a new hero AND introduce three copies of several new cards into the general card pool. Precons will often include more copies of a card that is optimal, and will often lack pre-existing cards that would support that hero's playstyle.
You only get to experience one "aspect" of a hero. Some players overcome this by swapping the aspect and basic cards from one precon to another hero, but this can sometimes exacerbate issue #2: swapping your precon Thor cards into a She-Hulk deck and drawing a handful of Mean Swings without drawing a Jarnbjorn can be a bummer.
So I'm hoping this can be an easy, fun way to experience a different flavor of the game without actually having to deckbuild.