Card draw simulator
Derived from | ||||
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- | 4 | 4 | 0 | 1.0 |
Inspiration for | ||||
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Fast Setup Quicksilver Justice | 1 | 0 | 0 | 1.0 |
Vif Argent - Solo / (Multi sans Sorcière Rouge) - Agressivi | 0 | 0 | 0 | 1.0 |
MiguelCantillo3 · 12339
English / Spanish
I appreciate a like!
This deck was tested by Klaw and Ultron in expert mode with normal II mode. I would like to share this deck that seems special to me, and in my opinion the best deck in Quicksilver. It uses cards uncommon in other superheroes but that pair perfectly with Quicksilver, and despite the new expansions it remains a closed, round and versatile deck, with INT capacity like no other superhero, to deal more than 30 damage per turn, and take advantage of the brutal combo between Friction Resistance and Jarnbjorn.
Deck Target:
The main goal is to take advantage of its continuous setup dynamic by adding modifiers to ATK and INT on Quicksilver, to use more than once per phase.
Cards:
There is nothing better than explaining the deck through its combos:
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Friction Resistance and Jarnbjorn. Simply brutal. Example: generate a previous resource with Friction Resistance; attack and ready Quicksilver with his hero ability; and ready Friction Resistance and regenerate a resource with Friction Resistance dealing 2 damage with Jarnbjorn. And if Quicksilver can easily set up 2-5 times on a regular basis, you can repeat the entire sequence as many times as you set up dealing 4-10 damage per turn with just this combo.
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4 copies of Always Be Running to ready Quicksilver, and together with Serval Industries you can return them to your deck over and over time. 3 copies of Earth's Mightiest Heroes to ready Quicksilver through Scarlet Witch, being important not to damage it to keep it throughout the game and take advantage of Quicksilver's alter-ego ability, as well as being able to play Order and Chaos. 3 copies of Tenacity reading Quicksilver with the resource of Friction Resistance, and finally, 3 copies of Battle Fury.
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2 copies of Maximum Velocity, 3 copies of Adrenaline Rush, 3 copies of Civic Duty, Accelerated Reflex, Hyper Perception, Combat Training, and Reinforced Sinew to add the modifiers to ATK and INT. Impossible not to get the most out of a hero whose game dynamic is to ready.
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3 copies of Everyday Hero taking advantage of the CIVIL trait, the life of 9 and all cards cost 1.
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Deft Focus along with 4 copies of Always Be Running, 2 copies of Double Time, 2 copies of Maximum Velocity, Accelerated Reflex, Friction Resistance, Hyper Perception, and Reinforced Sinew.
Evolution:
There are cards in protection and leadership that are interesting but that marry better with other superheroes from my point of view, plus the combo between Friction Resistance and Jarnbjorn would have been missing.
Agradezco un like!
Este mazo fue testeado por Klaw y Ultron en modo experto con el modo normal II. Me gustaría compartir este mazo que me parece especial, y en mi opinión el mejor mazo de Quicksilver. Utiliza cartas poco comunes en otros superhéroes pero que casan a la perfección con Quicksilver, y a pesar de las nuevas expansiones sigue siendo un mazo cerrado, redondo y además versátil, con capacidad para INT como ningún otro superhéroe, de realizar más de 30 daños por turno, y aprovechar el brutal combo entre Friction Resistance y Jarnbjorn.
Objetivo del Mazo:
El objetivo principal consiste en aprovechar su dinámica de preparación continua añadiendo modificadores de ATK e INT en Quicksilver, para utilizarlos más de una vez por fase.
Cartas:
No hay nada mejor que explicar el mazo a través de sus combos:
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Friction Resistance y Jarnbjorn. Sencillamente brutal. Ejemplo: generar un recurso previo con Friction Resistance; atacar y prepara a Quicksilver con su habilidad de héroe; y preparar Friction Resistance y volver a generar un recurso con Friction Resistance realizando 2 daños con Jarnbjorn. Y si Quicksilver puede prepararse fácilmente desde 2 a 5 veces de manera habitual, podrás repetir toda la secuencia tantas veces te prepares realizando de 4 a 10 daños por turno con solo este combo.
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4 copias de Always Be Running para preparar a Quicksilver, y que junto a Serval Industries podrás devolverlas a tu mazo una y otra vez. 3 copias de Earth's Mightiest Heroes para preparar a Quicksilver a través de Scarlet Witch, siendo importante no dañarla para mantenerla durante toda la partida y aprovechar la habilidad de alter-ego de Quicksilver, además de poder jugar Order and Chaos. 3 copias de Tenacity preparando a Quicksilver con el recurso de Friction Resistance, y finalmente, 3 copias de Battle Fury.
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2 copias de Maximum Velocity, 3 copias de Adrenaline Rush, 3 copias de Civic Duty, Accelerated Reflex, Hyper Perception, Combat Training y Reinforced Sinew para añadirle los modificadores de ATK e INT. Imposible no sacarle el máximo provecho en un héroe que su dinámica de juego es prepararse.
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3 copias de Everyday Hero aprovechando el rasgo CIVIL, la vida de 9 y todas las cartas de coste 1.
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Deft Focus junto a las 4 copias de Always Be Running, 2 copias de Double Time, 2 copias de Maximum Velocity, Accelerated Reflex, Friction Resistance, Hyper Perception y Reinforced Sinew.
Evolución:
Existen cartas en protección y liderazgo interesantes pero que casan mejor con otros superhéroes bajo mi punto de vista, además que hubiera caído en falta el combo entre Friction Resistance y Jarnbjorn.