Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Starlord - Perfected | 11 | 9 | 0 | 1.0 |
A Suit of Armor Around the Galaxy | 0 | 0 | 0 | 1.0 |
Guardians, Assemble! | 0 | 0 | 0 | 1.0 |
Star-Lord love yondu | 0 | 1 | 1 | 1.0 |
Starlord dragncards | 0 | 0 | 0 | 1.0 |
dr00 · 44789
Deck update code: 541240 (update notes at the bottom)
Star-Lord leadership without Blaze of Glory?!?!?
A dr00 Leadership deck without Strength In Numbers??
What is this madness? This is Iron Guardian (of the Galaxy)
The deck concept is very simple: play Guardians of the Galaxy, find Iron Man as quickly as possible, then load him up with everything. Due to his upgrade discount and Guardians of the Galaxy's subsidization plan, every upgrade is FREE* on Iron Man.
*by free we mean resource neutral since they will cost 0 and the card you draw will replace the one you spent.
This isn't even my final form!
Star-Lord's hero ability and Honorary Guardian, coupled with Iron Man's own Avengers trait open up a multitude of available attachments.
- Comms Implant +1 THW / +1 HP
- Honorary Guardian +1 HP (and keeps Iron Man a guardian)
- Inspired +1 THW / +1 ATK
- Laser Blaster +1 ATK (and attacks gain overkill)
- Leader of the Guardians not an attachment for Iron Man, but gives him +1 THW while you're in hero form or while Iron Man has Honorary Guardian
- Power Gloves Deals 1 damage after attacking or thwarting
- Reinforced Suit +2 HP
- Sky Cycle allows Iron Man to activate twice per turn
And by the time Iron Man finishes building his suit, he'll be a 5 THW, 4 ATK ally with 7 HP that deals 1 every time he activates and can activate twice per round. One copy of First Aid is included to help keep him healthy, but you can include more copies if you wish and/or include Innovation (which, incidentally I was using until I sat down for the write-up! Thanks for the reminder, George Kaplan).
Allies - For the remaining allies, I have chosen as many with card draw abilities as possible (Ironheart, Maria Hill, and Nick Fury) while also avoiding any Avengers (sorry White Tiger!) so that Call for Aid will always find Iron Man. Blockingbird is great as always, but there are some wonderful alternatives, such as Adam Warlock, Beta Ray Bill, Major Victory, Spider-Man, or any of the neutral guardians allies: Drax, Gamora, Groot, Martinex, or Rocket Raccoon.
Call for Aid has multiple uses despite having only one Avenger. In actuality, it for that reason Call for Aid has other lines of play. Keep in mind that once you have played Iron Man, calling again will deck yourself immediately and deal you an encounter card. For many heroes, there is not much value from that (paying a card and receiving an encounter card just to reshuffle). However, Star-Lord benefits from having extra encounter cards in front of him, whether you are building for a large Sliding Shot or simply trying to get the most out of Star-Lord's Helmet or Jet Boots. That said, you may find that 2 copies is enough, but I would definitely not recommend going to 1; you want to find Iron Man and start building as quickly as possible.
Band Together pulls its weight as it's quite easy to have 2-3 allies at a time, and you'll always have at least 1 giant Iron Man ally. Late game, it can help pay for Sliding Shot or Gutsy Move for some fun combo turns. If you draw it at the beginning of the game, remember that you can stash it away for later with Smooth Talker (thanks @journeyman2 for the tip!).
Guardians of the Galaxy only allows you to have one in play, but it's so crucial to the deck that 2 copies are included. You could go to 3 or drop down to 1. Keep in mind that you can play them for other players (even if they don't have any Guardians characters) just if you want to get it out of your deck once you have your own. Just remember that it only works while all of your characters are Guardians, so while you are in hero form, it's always on for Star-Lord, but when you go to alter-ego, it only works if he and every ally you have is a Guardian already or has Honorary Guardian. Just something to keep in mind while playing and for changing up the deck.
And finally, Knowhere helps give you some more ally options and will also help subsidize those costs as well, but it's not as much of a priority as it is for other decks.
Looking to the future: Sidearm (War Machine spoiler) sounds like a great fit, so definitely keep that one in mind. And really, keep an eye out for any 0-1 cost basic or leadership ally attachment. Any non-avengers allies will be helpful, especially if they can draw cards; and with the upcoming new box, hopefully we'll have plenty of new non-avengers to choose from.
Update Nov '23
Deck update code: 541240
The main differences with the update are a leaner Ally line, just Gamora, White Fox, and of course, Iron Man.
Band Together has been replaced with Digging Deep, which gets a lot more value you here. You get up to 3 extra resources every time you Call For Aid. With fewer allies, Band Together doesn't get as much value, but that's fine. Digging Deep lets you constantly generate resources, and you don't need to spend it on something expensive. Although we are replacing a potentially 3-resource card for three single-resource cards, the value is definitely worth it. Call for Aid turns into a Band Together + an extra encounter card anyway.
Have removed First Aid and Innovation for Build Support to play IPAC. If another player at the table is using Build Support, you can still run yours for Guardians of the Galaxy or even Bad Boy. Alternatively, you can take out 1 copy of Guardians of the Galaxy and IPAC for First Aid and Innovation. I think First Aid and Innovation are not super necessary. I've definitely let Iron Man die before and played him almost fully the very next round before. Once you're set up, things start cruising. It's really not difficult to build back up.
Also cut 1 copy of Call for Aid for Superpower Training, which can find so many great things, like Leader of the Guardians, Element Gun, or Star-Lord's Helmet, and Jet Boots are nice too if you've played everything else.
Until next time, see you, space-guardian.
41 comments |
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Oct 20, 2021 |
Oct 21, 2021
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Oct 21, 2021Been trying something like this with Rocket. Closest thing to a Miracle deck I experienced in Marvel Champions! |
Oct 21, 2021
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Oct 21, 2021
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Oct 21, 2021Definitely going to have to try this one! I've not really been moved to play Star-Lord at all just yet for whatever reason but this should do the trick |
Oct 21, 2021
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Oct 31, 2021When I want to find a great deck that's also fun to play I always see what |
Nov 01, 2021
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Nov 09, 2021I really haven't connected with Star-Lord as a True Solo player so far, but this deck is really changing that! I'm starting to see why people like him so much. |
Nov 09, 2021
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Nov 16, 2021Oh, man! So good! Thanks for all you do here--the decks are just a part. It's what you add, my friend, to our conversations. Great deck! |
Nov 16, 2021hey |
Nov 17, 2021Love this! Even better if the second player brings a cheeky energy spear along to the party |
Nov 18, 2021
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Nov 22, 2021This is the most enjoyable leadership deck i have played yet and i've been playing since release. Very well done, sir :D |
Nov 23, 2021
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Nov 29, 2021I just played this deck against the Hood (first time playing Hood and first time as Star Lord). I had so many encounter cards coming my way, it was insane lol. It also allowed for a massive Sliding Shot to finish the game out. I look forward to trying it out against some other Villains. Thanks! |
Nov 29, 2021
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Nov 30, 2021In most decks, a turn one Band Together is awful, but here Star-Lord can Smooth Talk it to the top of his deck! Really gets rid of its downside. I haven’t particularly enjoyed Star-Lord yet, but I really want to try this out soon! |
Nov 30, 2021
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May 12, 2022All hail the Iron Guardian! |
May 22, 2022
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Jul 27, 2022
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Aug 17, 2022Curious about your thoughts on Target Practice in this deck. That could bring the ATK to 7 plus 1 damage (also including Sidearm. I played your build tonight against Thanos and ended up making the following modifications:
Probably took me about 8 tries to win this one and I tweaked the deck as I noticed issues. But the biggest struggle I ended up with was when Iron Man ended up near the bottom of the deck and then Guardians of the Galaxy refused to show itself. Probably half of my games this happened. Also, numerous boosts in Thanos's deck force you to discard a support or ally. It happened several times that this boost or stone ended up wiping my board clean with a fully decked out Iron Man getting discarded. So I'll say it's terribly important to try to make sure you always have another support or ally available to discard instead of hyperfocusing on building the suit up! |
Oct 05, 2022Hi as for your comment, thanks for sharing your thoughts. i think Target Practice is perfectly fine. the main issue i have with it is deck space. it's a good card, but it's single use, so i'd want multiple copies, and i'm already cutting cards as it is. but as a way to pull double duty against the gauntlet to discard instead of Iron Man, seems there's a lot of value there. glad you got it in the end! it must have felt really satisfying :D |
Nov 09, 2022
+1 sidearm +1 innovation -1/2 something :) |
Nov 25, 2022
the last time i ran it, i think i did something like: -1 Mockingbird -1 Call for Aid +1 Sidearm +1 First Aid +1 Innovation try that and let me know how it goes! |
Jan 21, 2023This deck is super fun, I was thinking there had to be more ways to get extra encounter cards. Have you tried the gamora ally with this for cycling through the deck more? I feel if they release more ally upgrades or "discard cards until..." abilities this could get even sillier. I did seem to struggle against expert red skull for some reason though. Seemed to have trouble setting up while keeping both minions and side schemes under control. |
May 26, 2023
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Jul 30, 2023Hi |
Aug 29, 2023Re : Mk II : Great update. I'm loving it. I've been pairing it with Cable specifically for him use his set up to start with Build Support PSS and cut down GotG to 1....replaced with a command team. Crazy fast set up between the two with Cable dropping fetch quests and running Mission Leader. |
Aug 29, 2023
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Nov 11, 2023This is awesome, but why does Iron man need to be an Honorary Guardian? In hero form, Star Lord gives him the trait anyhow... |
Nov 11, 2023It's +1HP and with Guardians of the Galaxy in play it replaces itself. |
Nov 11, 2023
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Jun 14, 2024I'm new to the game, gave it a try, but ended up dying really quick. It was hard to protect myself and deal with the encounters. The deck is fun though, I will try it a few more times to see if I get good enough to pilot it. |
Aug 31, 2024I don't understand how IPAC is supposed to work in Mk. II - Did you mean C.I.T.T? |
Aug 31, 2024Ahhhh - nevermind - Build Support to cheat it in. |
Sep 01, 2024
and don't be afraid to let Iron Man die, even if he's totally loaded up with upgrades. he builds back so easily once you have Guardians of the Galaxy down
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This is so clever! Bravo, sir.