Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
marktry · 268
The goal of this deck is use the Guardian trait to utilize both Guardians of the Galaxy and Knowhere, plus Rocket's AE card draw power, to eventually get 2-3 powered up allies so you can use Mass Attack plus Blaze of Glory to end the game.
Each of these cards powers the others, and you should have lots of options for thwarting and attacks, plus his weapons to handle the board and minions.
Here are the cards you need and ways to get them. Guardians of the Galaxy is the key card since you really want to get that extra card draw. Hence why Build Support is included, so you have 2 ways of getting the card.
Knowhere, while you are trying to build up your allies to 3 and 4 with Knowhere, having it out can really help, especially with cheaper ally like Major Victory.
Leo Fitz is pretty key to get card draw in AE. There's almost never a time you won't have a tech card that you can add.
Ingenuity as a resource generator.
Honorary Guardian is so you can use Guardians of the Galaxy when you are in AE. If you don't use it, you can flip down to AE without worrying about the damage on Blaze of Glory.
"Welcome Aboard" is a way to lower the costs of your allies. I only included 2 since late game you won't need 3.
Since we needed Guardian allies, here's who I chose:
Major Victory, since when he dies, you get to ready another Guardian.
Gamora to get another card draw.
Star-Lord for a cheaper ally who is pretty strong.
Groot to help defend against the minions; and to use for Mass Attack
Drax super powerful for damage and the best for Mass Attack.
Once you have Guardians of the Galaxy out, you try to get any upgrades out, (you have 8 to chose from). You can make this 3/3/3 if you want the extra card; and depends on the scenario.
Sidearm against retaliate minions/villains.
Inspired for the bigger attacks and of course to help thwart.
Laser Blaster for the overkill.
Blaze of Glory depends on the situation, but it was very useful to get rid of threat or end game.
Command Team as a fail-safe if things get too hairy.
And Endurance because Rocket is too squishy and in case you missed Cybernetic Skeleton.
Enjoy the fun!